Hunter Aimed Shot 10k Dmg

  1. Wow Aimed Shot
  2. Hunter Aimed Shot 10k Dmg For Sale
  3. Steady Shot
Aimed Shot
Usable by
Class
Properties
Type
School
Cooldown
Other information
Level learned

12

Improvements

[Careful Aim], [Lock and Load], [Patient Sniper], [Trick Shot], [True Aim], [Viper Sting]

One shot. One kill.[1]

Aimed Shot is a level 12 Marksmanship hunter ability. It is an casted shot that deals a significant amount of damage. When fully improved, Aimed Shot has a greatly increased critical chance against high health targets, and has a chance to be made instant and free.

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Improvements

Dec 19, 2019  That is because Hunter doesn’t suffer the 10k penalty to crit that Warden has, which means that I can cap more stats to 85k than with my Warden TOMM build, and that makes a significant difference. At wills: Aimed Shot, Hunter’s Teamwork Encounters: Hindering Shot, Constricting Arrows, Longstrider Shot.

  • [Careful Aim] (talent)
  • [Lock and Load] (talent)
  • [Patient Sniper] (talent)
  • [Trick Shot] (talent)
  • [True Aim] (talent)
  • [Viper Sting] (honor talent)
  • [War Belt of the Sentinel Army]

Patches and hotfixes

  • Hunter aimed shot can reach 20k crits unbuffed easily. It needs you to hit someone above 80% or below 20% HP with an aimed shot against a target that you haven't attacked before. With double tap that's 40k damage.
  • Basically, Aimed Shot hit stupid hard, and there wasn't enough of an incentive to use Hawk. I had a 100k aimed shot against a raid boss (in 359 gear!), and in fights like Atramedes I just stayed in Fox the whole time because I wasn't sacrificing very much DPS. Since the nerf, aimed shot is a lot more reasonable.
  • Patch 7.2.5 (2017-06-13):
    • Aimed Shot 'first attack' bonus is now 50% (was 100%).
    • Aimed Shot damaged increased 55%.
  • Hotfix (2017-02-21): 'Aimed Shot now deals an additional 5% damage in PvP situations.'
  • Patch 7.1.5 (2017-01-10):
    • Now damages for 275% of weapon damage (was 204%).
    • Now deals 100% increased damage against targets you have not yet attacked.
  • Patch 7.1.0 (2016-10-25): Now learned at level 12 (was 10).
  • Patch 7.0.3 (2016-07-19): Now deals 215% of weapon damage (down from 500%), cast time reduced to 2 seconds.
  • Patch 6.2.0 (2015-06-23): Now deals 15% more damage.
  • Hotfix (2014-10-17): 'Damage increased by 15%.'
  • Patch 6.0.2 (2014-10-14): No longer interrupts Auto Attacks, and can be cast while moving.
  • Patch 5.4.0 (2013-09-10): Now deals 450% ranged weapon damage (up from 350%).
  • Patch 5.2.0 (2013-03-05): Aimed Shot now deals 10% more damage and cast time has been reduced to 2.5 seconds (was 2.9 seconds).
  • Patch 4.1.0 (2011-04-26): Aimed Shot should no longer start casting Auto Shot on a new target when the 'Stop Auto Attack' option is enabled.
  • Hotfix (2011-02-22): 'Aimed Shot damage has been decreased to approximately 160% weapon damage (at level 80+), down from 200%.'
  • Patch 4.0.6 (2011-02-08): Weapon damage increased to 200%.
  • Hotfix (2010-11-29): The free Aimed Shot from Master Marksman was dealing too little damage. It now deals the same or a little bit more damage than the base Aimed Shot.
  • Patch 4.0.1 (2010-10-12): changed to a specialization ability, cast time increased to 3.5 seconds, cooldown removed.
  • Patch 3.0.2 (2008-10-14): Mana cost has been reduced from 11% of base mana to 8%, casting time reduced from 2.5 sec to instant. Cooldown increased from 6 seconds to 10 seconds and damage reduced.
  • Patch 2.3.0 (2007-11-13): Added reduction of healing done to that target by 50% and cast time was reduced to 3 sec from 3.5 sec. The reduced healing effect does not stack with Warriors' [Mortal Strike] or with Rogues' [Wound Poison].
  • Patch 2.0.6 (2007-01-23):[Auto Shot] is now reset when casting Aimed Shot.
  • Patch 1.10.0 (2006-03-28): This ability now has its attack power normalized the same as melee instant attacks. This means that the attack power contribution from all ranged weapons will be the same, no matter what their speed. All weapons will contribute attack power as if they were 2.8 speed. Weapons slower than 2.8 speed will do slightly less damage than previously; weapons faster than 2.8 speed will do slightly more damage.
  • Patch 1.7.0 (2005-09-22):
    • Fixed tooltip to correctly display shot time.
    • Fixed bug where Aimed Shot wouldn't cancel properly when the target moves out of range.
  • Patch 1.5.0 (2005-06-07): Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.

Wow Aimed Shot

See also

References

Hunter Aimed Shot 10k Dmg For Sale

External links

Classes
  • Death knight
  • Demon hunter
  • Druid
  • Hunter
  • Mage
  • Monk
  • Paladin
  • Priest
  • Rogue
  • Shaman
  • Warlock
  • Warrior
Hunter

Steady Shot

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