What Dmg Flask Is Best For Crit Builds Poe

Swift Melee build with just ABSURD DPS

Why are there no critical hit melee builds? Basically killing everything it touches in 1 hit. I have around 20-30% critical hit chance with 400% critical hit damage. I use Critical weakness for flask generation + extra damage. I am hitting 6.2k dps at the moment (level 59) with double strike. About 900 listed dps with cyclone (tooltip is. Blade Flurry Gladiator Duelist Build - Odealo's Crafty Guide Extremely versatile Path of Exile melee fighter. Great defenses from high block chance and very high damage allow it to face any Boss. Oct 19, 2015  Great damage gloves for crit builds – Maligaro’s offers crit chance, crit multiplier and attack speed which makes them very good. Powerful pair for builds utilizing spell damage. 125 – 150% crit chance for spells, high energy shield and +1 to level of elemental gems makes this pair very useful for crit spellcasters. Feb 26, 2018  + 100% physical damage and no fake tooltip dps due to high elemental resis on monsters + Cyclone is amazing for survivability, as you are constantly moving and cannot be stunned + Shield Charge means best mobility possible and free fortify + 100% chance to hit as crit build.

Updated for Patch 3.8

The Best Crafty Guides by Odealo

Estimated budget: medium

Guide notes
September 11, 2019
-Updated for Patch 3.8

Download os x el capitan 10.11.0 dmg. With the 3.7 Update, Cyclone became the single-best skill in Path of Exile. It deals insane damage nearly with every character class and setup, has wide area coverage and amazing clearing speed. This Champion build revolves around Impale mechanics, which even further increases your damage, and with very high Hit frequency that Cyclone offers, you stack Impale within seconds. This build is one of the best Boss-slayers we have ever played, with all of them melting in seconds including Shaper and his Guardians. On top of that, this build requires no specific items, and with the Impale bonuses, your damage is high enough to make this one of the most powerful Starter builds for both regular and SSF modes.

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1. Gameplay

This is one of the most versatile and mobile builds we have ever played. You can swiftly travel with Whirling Blades between packs, and everything dies as soon as your press your Cyclone button. You have plenty of buffs including Dread Banner, Blood Rage, Ancestral Warchief, Vaal Haste, but even the toughest Bosses will die in seconds if you totally forget about them. For the defenses, you should make sure to have your Fortify buff at all times and avoid big damage spikes from Bosses.

This build also utilizes the Impale mechanic, which saves a portion of the Physical Damage you deal, and has it added to your next Attacks against the same target. This provides approximately 140% MORE damage against affected enemies if they have the maximum number of Impale stacks on them. The DPS levels go beyond absurd in this build.


0:06 Tier 16 Hydra Guardian
0:26 Tier 15 Academy
0:41 Tier 15 Sunken City
1:05 Tier 16 Chimera Guardian
1:30 Shaper
The video was recorded on a level 88 Champion wearing Starkonja's Head and Bronn's Lithe. We also had two Rare Jewelled Foils with 370 Physical DPS each. This video was recorded in Patch 3.7, however, the gameplay hasn't changed at all since then


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2. Build's PROS & CONS

PROS
  • ABSURD DPS going up to over 10,000,000 effective Shaper DPS if you calculate Impale and Close Combat Support Gem
  • everything melts in seconds
  • extremely mobile build which uses Whirling Blades with greatly increased speed
  • one of the most satisfying Melee builds out there
  • great for a League Starter
CONS
  • can't do Physical Reflect Maps
  • can't do No Leech Maps unless you find a different reliable way to regenerate Mana

3. Leveling tips

With the buffs to Melee skills in Patch 3.7, leveling a Duelist/Champion is a piece of cake. On lower levels, you can use any AoE Attack that can be used with Swords, and switch over to Cyclone at level 28 for massive DPS buff and better AoE. Your primary goal should be to get:

  1. High base Physical DPS One-handed Swords
  2. Rare Rings/Gloves/Amulet with Life and added Physical Damage to Attacks bonuses
  3. Movement Speed bonus on Boots and possibly some of the following Unique Items: Foxshade, Daresso's Salute, Coward's Chains, Peregrine, Chitus' Needle
  4. Life and Elemental Resistances on all other gear slots (preferably Rare ones)

Suggested leveling Gem setups:

Cleave setup
Cleave - one of the first Melee attacks available in Path of Exile. It deals decent Area Damage and has a wide AoE
Melee Physical Damage Support - increases the Physical Melee Damage you deal with supported skills
Ruthless Support - increases the damage of every third Hit with Cleave
Maim Support - this Gem will increase your damage and Maims enemies on Hit increasing Physical Damage they take and slowing them down
Bladestorm setup
Cyclone - primary skill used in this build. It's a Channelled/AoE attack which deals Absurd damage with the correct setup and gear
Melee Physical Damage Support
Impale Support - grants a higher chance to Impale enemies, and its effectiveness
Close Combat Support - grants high bonus damage as well as increases your Attack Speed with other Movement Skill for a short duration
Utility Gems
Ancestral Warchief - summons a Totem which increases your Melee Damage
Punishment - recommended Curse for this build
Whirling Blades - the recommended Movement Skill which has very high Attack/Travel Speed
Blood and Sand - a newly added skill which allows you to choose between Blood and Sand stance. Sand Stance increases your Area of Effect, making it perfect for the leveling phase
Flesh and Stone - grants extra effects based on your active Stance

Bandits:

It's recommended to kill all the Bandits for two extra Passive Points or help Alira for extra Crit. Multiplier and Resistances

Leveling Skill Trees:

34 Points Skill Tree
Priorities: 1) Art of the Gladiator 2) Master of the Arena 3) Dervish 4) Dismembering 5) Bloodless

62 Points Skill Tree
Priorities: 1) Swift Skewering 2) Blade of Cunning 3) Charging Offensive 4) Fatal Blade

Recommended leveling items:

Blackheart - great physical DPS leveling rings. Available as soon as level one will grant you amazing DPS bonuses
Adds 1 to 4 Physical Damage to Attacks
5% increased Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20-30) to maximum Life
(2-4) Life Regenerated per second
10% chance to Cause Monsters to Flee
Meginord's Girdle - powerful belt, giving a lot of flat physical damage attacks which scales extremely good with %increased damage from Blade Flurry channeling stages
+(25-35) to Strength
Adds 5 to 15 Physical Damage to Attacks
+25 to Strength
10% increased maximum Life
+(10-20)% to Cold Resistance
25% increased Flask Life Recovery rate

Redbeak - first sword we suggest to use, you can start using since level 1

Physical Damage: 10.2–27.2
Critical Strike Chance: 5.00%
Attacks per Second: 1.59
40% increased Accuracy Rating
100% increased Damage when on Low Life
50% increased Physical Damage
Adds 2 to 6 Physical Damage
10% increased Attack Speed
+(20-30) to maximum Life
+2 Life gained for each Enemy hit by Attacks

Lakishu’s Blade - has very high Physical DPS and you can socket your Ancestral Warchief in here for the extra Support Gem

Physical Damage: (45 to 56)–(77.4 to 94)
Critical Strike Chance: 5.00%
Attacks per Second: (1.65 to 1.72)
+190 to Accuracy Rating
(60-80)% increased Physical Damage
Adds (5-8) to (10-14) Physical Damage
(10-15)% increased Attack Speed
(40-30)% reduced Stun and Block Recovery
20% chance to Avoid being Stunned
Socketed Gems are supported by Level 1 Multistrike

Daresso's Salute - grants increased Melee Range and Movement Speed making it an exceptional leveling Amulet

+(16-24) to Strength and Dexterity
50% reduced maximum Energy Shield
+(30-40)% to Fire Resistance
+(30-40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Weapon and Unarmed Attack range
60% increased Melee Damage when on Full Life

Foxshade - my personal favorite leveling Armour for all Physical/Attack builds. It grants extra damage and Movement Speed

Adds 5 to 12 Physical Damage to Attacks
+(20-30) to Dexterity
+500 to Evasion Rating while on Full Life
(50-70)% increased Evasion Rating
10% increased Movement Speed

4. Final Skill tree, Ascendancy Points, and Pantheon

Final Skill Tree:

113 Points Final Skill Tree
113 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Master of Metal
  2. Conqueror
  3. Worthy Foe
  4. Inspirational

Pantheon:

Major God: Soul of Solaris 6% Physical Damage Reduction if there is only one nearby Enemy; 20% chance to take 50% less Area Damage from Hits

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Cyclone setup
Cyclone - your primary DPS skill used in this build. It's a Channelled/AoE Attack which deals absurd amounts of damage to all enemies near you
Brutality Support - grants very high bonus Physical Damage, but you can't deal non-Physical Damage with Supported Skills
Melee Physical Damage Support- one of the core Support Gems for all Melee/Physical Attacks
Close Combat Support - grants very high bonus damage based on proximity and increases Attack Speed of your other Movement Skills which greatly increases your mobility
Infused Channelling Support - on top of very high bonus Damage with Channelled Skills, you get additional damage reduction buffs
Impale Support - increases your Chance to Impale and increases its effectiveness
[UTILITY] Auras
Pride - makes affected enemies receive much more Physical Damage
Flesh and Stone - grants additional effects based on your active Stance
Maim Support - increases Physical Damage taken by enemies Maimed by Flesh and Stone
Enlighten Support - reduces the amount of Mana Reserved by Supported Skills
[MOBILITY] Whirling Blades
Whirling Blades - one of the fastest Movements Skill in PoE which we use to quickly progress through Maps
Faster Attacks Support
Fortify Support - Melee Hits with Whirling Blades will grant Fortify buff
Blood Magic Support - makes Whirling Blades cost Life instead of Mana
[UTILITY] Golem/Phasing/Curse
Cast when Damage Taken Support - will auto-cast all Supported Spells after you take a certain amount of damage. Use level 11 of this Gem
Summon Lightning Golem - increases your Attack and Cast Speed. Use a level 13 Gem
Punishment - recommended Curse for this build which increases your Melee Physical Damage and Attack Speed against Cursed enemies. Don't upgrade it above the level 14
Phase Run - grants Phasing which increases your Movement Speed, and when you take any action while its' active, you will have your Melee Damage increased for a short duration. Do not upgrade above level 13
[UTILITY] Ancestral Warchief
Ancestral Warchief - summons a Totem which increases your Melee Damage while active
[UTILITY] Dread Banner
Dread Banner - increases your chance to Impale on Hit and its' effectiveness. Also reduces Accuracy Rating of nearby enemies
[UTILITY] Blood Rage
Blood Rage - grants increased Attack Speed, Life Leech, and generates Frenzy Charges
[UTILITY] Blood and Sand
Blood and Sand - allows switching between Blood and Sand Stance. Sand Stance is best for farming/leveling and Blood grants extra DPS against Bosses
[UTILITY] Vaal Haste
Vaal Haste - grants increased Attack, Cast, and Movement Speed for a brief duration


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5. Gear Setup

Below you will find all the recommended gear for this build. Keep in mind that it's a very flexible setup, you could possibly do it with Maces, Axes, or even Unarmed (with Facebreaker), however, this guide will not cover those variations. All the listed equipment can be replaced with random Rares with similar stats, which makes it a very decent Starter build as well.

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Our recommended items will:

  1. Cap your resistances
  2. Give you enough DPS/Life to start mapping successfully
  3. Save you at least a couple of hours on planning your build!

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Physical Damage
  4. Critical Strike Multiplier & Critical Strike Chance
  5. Attack Speed
(Helmet) Starkonja's Head - very solid Helmet with a great defensive utility
50% reduced Damage when on Low Life
+(50-70) to Dexterity
10% increased Attack Speed
25% increased Global Critical Strike Chance
(100-130)% increased Evasion Rating
+(80-100) to maximum Life
150% increased Global Evasion Rating when on Low Life
(Helmet) Rare Helmet - always a decent pick. Will not give you as much DPS bonus as Starkonja's but you can get some extra Elemental Resistances from a Rare Helmet
Min. requirements:
90 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Nearby enemies take #% increased Physical Damage(Fossil Mod)
Helmet enchantment:
40% increased Cyclone Damage
15% increased Cyclone Attack Speed
(Weapon) Rare One-Handed Sword - Jewelled Foils should be your primary choice since they add extra Crit. Multiplier as their Implicit modifier
Min. requirements:
360 Physical DPS
1.75 Attack Speed
Optional affixes:
Increased Critical Strike Multiplier
Increased Critical Strike Chance
(Body Armour) Bronn's Lithe - the best in the slot. It grants insane bonuses to Cyclone's Damage and your Attack/Movement Speed
+2 to Level of Socketed Movement Gems
10% increased Attack Speed
(35-50)% increased Damage with Movement Skills
(200-250)% increased Evasion Rating
10% increased Movement Speed
15% increased Attack and Cast Speed if you've used a Movement Skill Recently
(Body Armour) Rare Body Armour - just standard stats here - Life, Elemental Resistances, possibly high Armour Rating
Min. requirements:
100 maximum Life
20% Fire Resistance
20% Lightning Resistance
20% Cold Resistance
Optional affixes:
Attacks have +# to Critical Strike Chance (Elder Armour)
(Body Armour) Belly of the Beast - always a decent pick if you want to increase your Life Pool
3% reduced Movement Speed (Hidden)
(150-200)% increased Armour
(30-40)% increased maximum Life
+(10-15)% to all Elemental Resistances
50% increased Flask Life Recovery rate
Extra gore
(Boots) Rare Boots - get pair with the highest maximum bonuses you can afford
Min. requirements:
70 maximum Life
30% increased Movement Speed
35% Fire Resistance
35% Lightning Resistance
35% Cold Resistance
Boot enchantment:
16% increased Attack and Cast Speed if you've Killed Recently
(Belt) Stygian Vise - primarily focus on defensive stats; Life and Resistances, but extra crafted bonus Damage would also be nice
Min. requirements:
75 maximum Life
30% Fire Resistance
30% Lightning Resistance
30% Cold Resistance
Optional affixes:
increased Damage (Crafting Bench)
(Belt) Belt of the Deceiver - very solid and well-rounded option for the Belt Slot. The Intimidate is surprisingly good versus end-game Bosses
(25-35) to Strength
(15-25)% increased Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(10-15)% to all Elemental Resistances
Nearby Enemies are Intimidated
(Amulet) Rare Amulet
Min. requirements:
70 maximum Life
60 Intelligence
Adds min. 11 Physical Damage to Attacks
30% increased Global Critical Strike Multiplier
Optional affixes:
Elemental Resistances
(Ring) Rare Rings - with Steel Rings being the best Ring-base for this build. Make sure to cap your Resistances with those, and possibly get missing Intelligence for your Support Gems
Min. requirements:
60 maximum Life
30 Intelligence
75% Total Elemental Resistances
Optional affixes:
Added Physical Damage to Attacks
Attributes
(Gloves) Rare Gloves - defensive stats mainly. If you get a hold of Spiked Gloves with added Physical Damage to Attacks, then have more than enough
Min. requirements:
90 maximum Life
100% Total Elemental Resistances
Optional affixes:
added Physical Damage to Attacks
Melee Damage (Spiked Gloves)
(Jewels) Rare Jewels - this should provide extra Life and damage bonuses
Recommended affixes:
maximum Life
Physical/Melee/Area Damage
increased Global Critical Strike Multiplier
Optional affixes:
increased Attack Speed
(Jewels) Murderous Eye Jewel - same as regular Jewels, you can try checking up PoB for your personal stats, and verify whether it's better to get an Abyssal Jewel or a regular one
Recommended affixes:
maximum Life
added Physical Damage to Attacks/Sword Attacks
increased Global Critical Strike Multiplier
(Flask) Lion's Roar - grants very high bonus Melee Damage and Armour Rating
+3000 to Armour
(14-20)% Chance to Block during Flask effect
(6-10)% Chance to Block Spells during Flask effect
Other suggested Flasks:
  1. Bubbling Divine Life Flask of Staunching (Bleeding immunity)
  2. Ample Diamond Flask of Warding (Curse immunity)
  3. Experimenter's Silver Flask of Adrenaline (increased Movement Speed)
  4. Experimenter's Quicksilver Flask of Heat (Freeze immunity)


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What Dmg Flask Is Best For Crit Builds Poems

If you have any other build requests please leave that in the comments below.

Pictures used in this article are the intellectual property of Grinding Gear Games.

An interesting build based on one of the most exciting skills introduced in Patch 3.6

Updated for Patch 3.6

The Best Crafty Guides by Odealo

Estimated budget: medium

Guide notes
March 11, 2019
-Build created
March 14, 2019
-Optimized Passives, Gems, and Items for more DPS
March 15, 2019
-Added gameplay video

Divine Ire is one of the newest skills added to the game in patch 3.6. It's channeling skill, that after drawing enough energy from surroundings unleashes powerful energy beam. Sounds familiar, right? If you were a fan of Dragon Ball series, then it's the best skill for you, because it feels and looks like Kamehameha. It's Physical Damage skill with conversion to Lightning Damage, so it scales with both of these damage sources. On top of that Righteous Providence and Inevitable Judgement scale the damage insanely well, thanks to Elemental Resistance penetration and Critical Strike boost.

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Sorcerer

1. Gameplay

Inquisitor's ascendancy is a definitely ideal choice for Divine Ire. Thanks to Pious Path we are immune to all Elemental Ailments like being Frozen, so it not only save Flask suffixes, that can be more damage oriented, but also it's great survivability for channeling Divine Ire. The newest addition of Infused Channeling Support Gem reduces damage received while Channeling, so we can jump between packs and channel Divine Ire inside them with no fear.

0:06 Tier 15 Shaped Belfry
0:46 Tier 16 Lair of the Hydra
1:25 Forge of the Phoenix
1:48 Shaper
This video was recorded on a level 90 Inquisitor. I was dual-wielding Daggers with %Added Physical Damage as Elemental Damage and wearing Inpulsa's/Marylene's Fallacy and random rare gear with no Helmet enchantment


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2. Build's PROS & CONS

PROS
  • insane single target and AoE
  • amazing clear speed thanks to huge Laser beam covering most of the screen
  • immunity to Elemental ailments
  • can be modified for casting spells while channeling
  • bypass Elemental Resistances
CONS
  • you need to stand in place to channel Laserbeam
  • cannot do Elemental Reflect map

3. Leveling tips

We are leveling with Arc, with all supporting skills that you will use in the endgame. We are going to use this setup until we can get Divine Ire at level 28. We are also going to use Lightning Spire Trap setup to help us melt Bosses.

Suggested leveling Gem setups:

Arc setup
Arc - your primary spell that will be used until you can get Divine Ire
Increased Critical Strikes Support - immensely increase the chance to hit Critical Strike with Arc
Controlled Destruction Support - in exchange of a bit of Critical Strike, it grants insane Spell Damage boost
Flame Dash setup
Flame Dash - your main mobility skill
Faster Casting Support - increases your Flame Dash casting speed and movement
Utility Gems
Summon Ice Golem - increases your Critical Strike Chance
Herald of Thunder - additional damage to Spells and Lightning Beams hitting around you
Wrath - grants more Lightning Damage. With Essence Worm ring it will reserve no mana

Bandits:

We recommend helping Alira for Mana Regeneration, Critical Strike Multiplier, and Elemental Resistances

Leveling Skill Trees:

34 Points Skill Tree
Priorities: 1) Amplify 2) Light of Divinity 3) Purity of Flesh 4) Singular Focus

62 Points Skill Tree
Priorities: 1) Quick Recovery 2) Annihilation 3) Heart And Soul 4) Cruel Preparation 5) Throatseeker

Recommended leveling items:

Le Heup of All - they provide everything - Attributes, Damage, and Resistances. Perfect choices for the whole leveling process
(10-30)% increased Damage
+(10-30) to all Attributes
(10-30)% increased Rarity of Items found
+(10-30)% to all Elemental Resistances
Goldrim - one of the best leveling helmets in Path of Exile, will fix your Elemental Resistances during leveling
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
Tabula Rasa - insane leveling item, Tabula Rasa with its 6-link by itself will carry you through the leveling process
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)
Maligaro's Virtuosity - perfect leveling gloves, that will increase your Critical Strike Chance and Multiplier by a lot
+(20-30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
(60-80)% increased Evasion Rating

What Dmg Flask Is Best For Crit Builds Poetry

Axiom Perpetuum - best leveling weapon in the game for spellcasters. A lot of Additional Damage to Spells and an insane amount of Critical Strike Chance. Recommended to dual-wield them
(4-6)% increased Cast Speed
(100-140)% increased Critical Strike Chance for Spells
Adds (2-3) to (5-6) Fire Damage to Spells
Adds (2-3) to (5-6) Cold Damage to Spells
Adds 1 to (10-12) Lightning Damage to Spells
Builds

4. Final Skill tree, Ascendancy Points, and Pantheon

Final Skill Tree:

115 Points Final Skill Tree
115 Points Path of Building(PoB) link

What Dmg Flask Is Best For Crit Builds Poem

Ascendancy points:

Preferably in that order:

  1. Righteous Providence
  2. Inevitable Judgment
  3. Sanctuary
  4. Pious Path

Pantheon:

Major God: Soul of Lunaris1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Divine Ire Setup
Divine Ire - your main skill
Physical to Lightning Support - combined with Divine Ire conversion, we are converting 100% of Physical Damage to Lightning, so scaling is way better
Added Fire Damage Support - since Divine Ire damage is pure Physical before conversion, this support gem provides a lot of additional Fire damage
Infused Channeling Support - all around best support gem for channeling skill. Grants a lot of Damage and Defenses
Increased Critical Strikes Support
Controlled Destruction Support
[DPS] Lightning Spire Trap setup
(Gloves Only)
Lightning Spire Trap - it's your primary single-target DPS skill. Use it against Bosses and tough Rare Enemies. Try to cast all the Traps directly on the enemy for highest DPS
Added Lightning Damage Support
Faster Casting - increases the frequency of which your Lightning Spire Trap cast projectiles
Trap and Mine Damage Support - replace it with Increased Area of Effect if you have required Support affix on Gloves
Optional gem options:
(these are only used if you are wearing the recommended Shaper Gloves)
Increased Area of Effect Support - increases Lightning Beams AoE, making them overlap each other, striking Bosses with all 3 of them at the same time
Controlled Destruction Support
[UTILITY] Immortal Call and Enfeeble setup
Immortal Call - grants brief immunity to Physical Damage. Keep it at level 8
Cast when Damage Taken Support - will auto-cast Immortal Call. Keep it at level 6
Increased Duration Support - increases the duration of Immortal Call and Enfeeble
Enfeeble - this Curse will be automatically cast when you receive damage. It will decrease nearby enemies damage and their chance to hit you. Keep it at level 8
[AURA] Zealotry
Zealotry - grants more Spell Damage and increases the effectiveness of Consecrated Ground
[UTILITY] Herald of Ash
Herald of Ash - grants additional Fire Damage based on your Physical Damage
[UTILITY] Lightning Golem
Cast when Damage Taken Support - will auto-cast your Golem Spell
Summon Lightning Golem - increases your Attack and Cast Speed
[MOBILITY] Flame Dash setup
Flame Dash - your main mobility skill
Faster Casting Support - increases your Flame Dash casting speed and movement
Arcane Surge - after casting Flame Dash you will get a temporary buff that will increase Spell Damage. Keep this Gem at level 6


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5. Gear Setup

Below you will find all the recommended and required gear for this build. Most of the items should be easily obtained, and everything can be temporarily replaced with cheaper rare items.

Our recommended items will:

  1. Cap your resistances
  2. Give you enough DPS/Life to start mapping successfully

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Lightning/Spell Damage
  4. Cast Speed
  5. Critical Strike Multiplier
(Helmet) Rare Helmet- this is a very solid option for this build. Picking up a rare helmet will make it much easier to cap Elemental Resistances and wear the other required unique gear
Min. requirements:
80 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Helmet enchantments:
Divine Ire Damages 2 additional nearby Enemies when gaining Stages
(Weapon) Divinarius- it's a perfect weapon for early mapping. It provides us with a lot of Spell Damage and Critical Strike Chance, which should be more than fine for White and Yellow Maps
30% increased Global Critical Strike Chance
(50-70)% increased Spell Damage
(80-100)% increased Critical Strike Chance for Spells
+10 Life gained on Kill
+5 Mana gained on Kill
10% increased Area of Effect
(Weapon) Rare Wand - this will be our best in slot weapon. We need to focus on the highest flat Lightning Damage to Spells, Spell Damage and Critical Strike Chance for spells. You can also use Rare Daggers with similar stats
Min. requirements:
80% increased Spell Damage
Adds 5 to 90 Lightning Damage to Spells
70% increased Critical Strike Chance for Spells
Optional affixes:
Increased Cast Speed
Gain % of Elemental Damage as Extra Chaos Damage
Global Critical Strike Multiplier
(Wand) Obliteration - great wand for clearing maps. After you kill an enemy in the pack, all other will chain with Chaos Explosions
Adds (24-30) to (80-92) Physical Damage
(26-32)% increased Critical Strike Chance
Gain (13-15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
(Body Armour) Inpulsa's Broken Heart- perfect body armor, provides insane clear speed and shock effect
+(60-80) to maximum Life
(20-50)% increased Damage if you have Shocked an Enemy Recently
(25-40)% increased Effect of Shock
Shocked Enemies you Kill Explode, dealing 5% of
their Maximum Life as Lightning Damage which cannot Shock
Unaffected by Shock
(Body Armour) Rare Armour - great pick for early game, before you get currency for corrupted Skin of the Loyal
Min. requirements:
80 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Increased Level of Socketed Gems
Attributes
(Boots) Rare Boots - they are the best choice if you need to fix your resistances. Get with highest Life, Resistances and Movement Speed
Min. requirements:
70 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
25% Movement Speed
(Boots) Kaom's Roots - a very solid option. Kaom's Roots provide very high bonus Life and you have more than enough sockets in your other gear
Has no Sockets
Cannot be Knocked Back
+(150-200) to maximum Life
Action Speed cannot be modified to below base value
Unwavering Stance
(Boots) Windshriek - great option if you want to have an additional curse on your enemies. Then you can curse them with both Enfeeble and Temporal Chains at the same time
(200-250)% increased Armour
+(10-15)% to all Elemental Resistances
25% increased Movement Speed
(10-20)% increased Elemental Damage
Enemies can have 1 additional Curse (Hidden)
60% increased Area of Effect of Curse Skills
Boot enchantment:
16% increased Attack and Cast Speed if you've Killed Recently
(Gloves) Voidbringer - a nice alternative to Rare Gloves if you can afford to lose Resistances. These gloves offer a huge boost for your Critical Strike Chance
+1 to Level of Socketed Elemental Gems
(125-150)% increased Critical Strike Chance for Spells
(180-250)% increased Energy Shield
(80-40)% increased Mana Cost of Skills
+(15-20) Energy Shield gained on Kill
(Gloves) Rare Shaper Gloves - which can give you a second six-link setup for Lightning Spire Trap
Min. requirements:
60 maximum Life
Socketed Gems are Supported by level # Trap and Mine Damage
Socketed Gems are Supported by level # Faster Casting
Optional affixes:
Elemental Resistances
(Belt) Rare Belt
Min. requirements:
70 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Increased Flask Effect Duration
(Belt) Stygian Vise - the best in the slot, you can put additional Abyss Jewel in them to increase Spell Damage
Min. requirements:
70 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Increased Flask Effect Duration
(Amulet) Marylene's Fallacy - a cheaper alternative for high-end Rare Amulet. It will make your Critical Strikes hit like a truck and make them instantly kill enemies under 10% Life
+(80-120) to Accuracy Rating
+(210-240)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
40% less Critical Strike Chance
Critical Strikes have Culling Strike
(Amulet) Rare Amulet- it's a quite good option, will provide a big DPS boost with Global Critical Strike Multiplier and more Life
Min. requirements:
60 maximum Life
10% All Elemental Resistances
25% Global Critical Strike Multiplier
15% Spell Damage
Optional affixes:
Increased Critical Strike Chance
(Ring) Rare Ring - if you cannot afford Mark of the Shaper combo these are your best bet for boosting DPS
Min. requirements:
40 maximum Life
10% All Elemental Resistances
25% Increased Lightning Damage
Optional affixes:
Attributes
(Ring) Mark of the Shaper - use it only if your other ring is an Elder Ring. This combo of rings will provide the best DPS boost
(15-25)% increased Elemental Damage
Adds (13-18) to (50-56) Lightning Damage to Spells
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
(Jewel) Abyss Jewels - with added flat Lightning Damage to Spells
Recommended affixes:
Added Lightning Damage to Spells
Increased Critical Strike Multiplier
maximum Life
(Jewel) Rare Jewels - they should provide extra Life and damage
Recommended affixes:
increased maximum Life
increased Spell Damage
increased Global Critical Strike Multiplier
Optional affixes:
increased Lightning Damage
increased Cast Speed
(Flask) Atziri's Promise - one of the best Flask in Path of Exile. It grants amazing DPS buff for this build and is very cheap at the same time
+35% to Chaos Resistance
2% of Chaos Damage Leeched as Life during Flask effect
Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect
Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect
(Flask) Taste of Hate - grants high bonus damage. Also, it is one of the best defensive/utility Flasks in PoE
+50% to Cold Resistance
20% less Cold Damage taken
20% of Physical Damage from Hits taken as Cold Damage during Flask effect
Gain (15-20)% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
Other suggested Flasks:
  1. Bubbling Divine Life Flask of Staunching (immunity to Bleeding)
  2. Experimenter's Diamond Flask of Warding (immunity to Curses)
  3. Experimenter's Silver Flask of Adrenaline (increased Movement Speed)


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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.

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